R24 Legacy Map Pack

R24 KW community update 2026

R24 Legacy Map Pack

Author:Yourhorse
Categories:Community Patch, Outdated
Latest Version:R24q
Created Date:March 20, 2026
Last Updated:May 31, 2026
Total Downloads:1242

All Download Versions

  • R24q-Legacy-Map-Pack.zip
    R24q 536.67 MB May 1, 2026Download
  • R24p-Legacy-Map-Pack.zip
    R24p 536.92 MB Apr 23, 2026Download
  • R24o-Legacy-Map-Pack-1.zi...
    R24o 536.92 MB Apr 21, 2026Download
  • R24m-Legacy-Map-Pack.zip
    R24m 532.28 MB Apr 11, 2026Download
  • R24k-Legacy-Map-Pack.zip
    R24k 532.28 MB Apr 4, 2026Download
  • R24j-Legacy-Map-Pack.zip
    R24j 532.29 MB Apr 2, 2026Download
  • R24i-Legacy-Map-Pack.zip
    R24i 532.29 MB Apr 1, 2026Download
  • R24h-Legacy-Map-Pack.zip
    R24h 540.05 MB Mar 28, 2026Download
  • R24g-Legacy-Map-Pack.zip
    R24g 540.05 MB Mar 27, 2026Download
  • R24f-Legacy-Map-Pack.zip
    R24f 540.05 MB Mar 26, 2026Download
  • R24e-Legacy-Map-Pack.zip
    R24e 540.04 MB Mar 25, 2026Download
  • R24d-Legacy-Map-Pack.zip
    R24d 540.05 MB Mar 23, 2026Download
  • R24c-Legacy-Map-Pack.zip
    R24c 540.05 MB Mar 23, 2026Download
  • R24b-Legacy-Map-Pack.zip
    R24b 540.07 MB Mar 21, 2026Download
  • R24-Legacy-Map-Pack.zip
    R24 550.23 MB Mar 18, 2026Download

Description

Version History

  • R24q May 1, 2026
    Changelog:

    Balance Changes

    • Shock Trooper hp reduced from 400 to 360.
    • Scrin, Reaper-17 Shock Trooper/Ravager speed increased by 10%~.
    • Storm columns now one shot Firehawks again but no longer deal splash damage to aircraft.
    • Infestation Hives are now sellable, hp increased by 10%.
    • Wormhole cost increased from 2000$ to 3500$.

    Bug Fixes

    • Traveler Engines are no longer visible on damaged unupgraded Scrin warships, it now also shows when buffed by an Ion Storm.
    • Minor audio issues have been fixed.

    PLANFIX

    Reverse Move Fix Improvements

    • Doing reverse move commands in quick succession will no longer prevent the reverse move fix from taking place.
    • Changes have been made to reduce the likelihood of a desync occurring.



    New & Updated Maps

    Map Pack 1 (1vs1 maps)

    • Infinity Tiberium
    • Hot Sands (1v1 version of Dry Heat 2v2 map)
    • Abandoned Subway – updated (Spawns moved closer to map corners)
    • Forgotten Autumn – updated (Rotated to 90 degrees and 2nd spike added near blue field)
    • The Second Tiberium (1v1 version of Tiberium Desolation 3v3 map)
    • Smashed Dustbowl – updated (2nd spike moved closer to player, blue field grow rate reduced: 4s -> 35s)
    • Toxicity – updated
    • Desert Field – updated 

    Map Pack 2 (2vs2 maps)

    • Dry Heat – updated (Fixed spawns)

     

    Map Pack 3 (3v3, 4v4 and FFA maps)

      • Snowy Dunes
      • Tiberium Gardens VI
      • Californian Desert – updated
      • Brazilian Jungle – updated
    • Californian Desert VIII updated

     

    Legacy Pack 

    • River Cross – updated
    Download this version
  • R24p Apr 23, 2026
    Changelog:

    Compatibility improvement

    Download this version
  • R24o Apr 21, 2026
    Changelog:

    Balance Changes

    • Shock Trooper Plasma Disc Launcher upgrade cost increased from $1000 to $1500. Upgrade research time increased from 30s to 45s.
    • Storm Columns no longer one shots non ceramic armour Firehawks.
    • Ravager gun armor increased by 25%.
    • Grenadier damage increased by 10%, projectile speed increased by 5%.
    • MARV grenade hardpoint damage increased by 10%

     

    Bug Fixes

    • Fixed an issue where many objects had missing death sounds

     

    Reverse Move Fix Improvements

    • Units that stop before receiving a move command followed by a reverse move now properly detect reverse bugs.
    • Bugged units will stop upon reaching their leader instead of continuing to chase.
    • Added a new false-positive detector that prevents units from being flagged for reverse-move bugs when reversing in their current movement direction.
    • Units that attack before reverse-moving will no longer be incorrectly flagged as bugging if given another reverse command.
    • Fixed an issue where units pending a fix were delayed by units stuck in turn events.
    • Fixed units now move 5% faster after correction.
    • Improved detection parameters for:
      • Stealth Tank
      • Shatterer
      • APC
      • Pitbull
    • Cleaned up group ID tables and improved desync handling

     

    New & Updated Maps

    Map Pack 1 (1vs1 maps)

    • Tournament Oasis – updated (Middle Garrison fix)
    • Infinity Island
    • Infinity Snow – Infinity Isle Reskin
    • Border Zone – updated
    • Border Snow – BZ Reskin

     

    Map Pack 2 (2vs2 maps)

    • Arabia
    • Twisted Meadows
    • Lost Temple
    • Dry Heat – updated (GC support & fields grow time rebalance)
    • Sarajevo’s Blast Site

     

    Map Pack 3 (3v3, 4v4 and FFA maps)

    • Tiberium Desolation 3v3
    • Californian Desert VIII 4v4
    • Californian Desert
    • Brazilian Jungle

     

    Legacy Pack 

    • River Cross
    Download this version
  • R24m Apr 11, 2026
    Changelog:
    • Fixed a desync caused by players who played games and then switched to Observer/Commentator.
    • Unit anchor assignment improvements. Now checks for a nearby unit in the same group and if none is found, selects a random unit from that group. This prevents units moving towards enemy units if situated at the back of a group.
    • Fixed an issue where units that were never reverse bugged were incorrectly detected as such.
    • Small group selections are no longer aggressively canceled by the reverse move fix.
    • Other small tweaks and optimizations have been made to the reverse move workaround.
    Download this version
  • R24k Apr 4, 2026
    Changelog:
    • Fixed a desync caused by players switching to maps with a different player count than previously.
    • Fixed an issue causing some units such as the GDI Predator Tank to not receive reverse bug fixes on certain maps.
    Download this version
  • R24j Apr 2, 2026
    Changelog:
    • Fixed a desync caused by players switching to maps with a different player count than previously.
    • Fixed an issue in R24 causing harvesters to sometimes follow other units on the map.
    Download this version
  • R24i Apr 1, 2026
    Changelog:
    • Fixed an issue causing single unit selections to stop moving.
    • Fixed another desync caused by Carryalls leaving the map, resulting in cleanup never happening.
    • Fixed an R24 issue which resulted in Dozer Blade Scorpion Tanks having no immunity to mine damage.
    • Crane cost has been increased from 1300$ to 1500$.
    • Prodigy Area Mind Control max leash range increased from 300 to 350.
    • APCs, Raider Buggies, Gunwalkers and Pitbulls have been optimized further for the reverse move fix.
    • Fixed Reaper-17 Stormrider taxiing locomotor.
    Download this version
  • R24h Mar 28, 2026
    Changelog:
    • Desyncs have finally been fixed. Tested with 8 players to verify the fix.
    • Addressed an issue causing units to behave erratically when reverse moved while standing still.
    Download this version
  • R24g Mar 27, 2026
    Changelog:
    • Fixed a desync issue caused by Engineer capturing, epic unit garrisoning.
    • Fixed a desync issue caused by garrisoning the Eradicator Hexapod with a Mastermind/Prodigy.
    Download this version
  • R24f Mar 26, 2026
    Changelog:
    • Fixed an issue causing Sniper Teams and Mutant Marauders to be deleted straight away.
    • Fixed an issue causing unit groups leaking if a unit recently came out of a War Factory or barracks.
    • Fixed an issue causing unit groups to occasionally not be deleted if destroyed whilst reverse moving.
    • Selected unit tables now get deleted from memory if a players unit selection count is 0.
    • General cleanup and optimizations.
    • The installer now properly ensures old patches files are cleaned up and that the game closes properly before installation.
    Download this version
  • R24e Mar 25, 2026
    Changelog:
    • Fixed a desync issue caused by squad based infantry not properly cleaning up after being destroyed.
    • Improved reverse move behavior: units that hadn’t attempted to move after the last unit in the group is checked will now function correctly.
    • Fixed an issue where reverse move groups did not clear properly when issuing a new reverse move command to a group already reversing.
    • Units affected by the reverse move bug will now correctly stop in place if all units in the group are impacted.
    • General cleanup and optimizations.
    • The MARV no longer will exhibit strange turn behaviour.
    Download this version
  • R24d Mar 23, 2026
    Changelog:
    • Fixed desync
    Download this version
  • R24c Mar 23, 2026
    Changelog:
    • Fixed a desync issue caused by the MCV and Rig ReplaceSelf code deleting the unit before Lua can clean up. 
    • Fixed an issue causing Harvesters to attempt reverse bug detection while waiting to dock, caused by an uninitialized table.
    • Added additional safety checks for unit anchors to ensure a nil value can never be used as a candidate (likely desync or crash cause). 
    • Additional clean up done to the reverse move script.
    Download this version
  • R24b Mar 21, 2026
    Changelog:
    • Units that are not moving or Harvesters while docking will no longer attempt reverse bug detection.
    • Seeker reverse bug detection sensitivity increased.
    • The Fuel Depot on the map “Discovery” now explodes for 9000 grenade damage.
    • Target Adjustments for AI usage of Stasis shield / Temporal Wormhole, Shockwave & Orbital Strike
    • The bridges now work properly on the “Arctic Circle”.
    • The maps “Tournament Island II” and “Islands Temple” have been moved from the Legacy map pack to the 1vs1 map pack.
    • Script date set in Command Post to prevent one player having a different version of the file, triggering a desync.
    Download this version
  • R24 Mar 18, 2026
    Changelog:

     R24                     

    • Reverse move bugging is now detected, and affected units will automatically path toward another unit in the group. A modest speed boost is applied to affected units for 1.5s as they are being fixed.
    • Stormriders now deal 25% additional damage against Mechapedes.
    • Prodigy AOE Mind Control max cast range has been reduced from 400 to 300.
    • Drone Ships can now crush Motherships again, formation preview fixed (R23 issue).
    • Kane Edition Stormriders now show the correct damaged skin.
    • An exploit involving the EMP Control Center has been fixed.
    • Temporal Wormhole fire rate reduction reduced from 50% to 40%.
    • Improvements have been implemented to enhance overall game stability and minimize the risk of crashes.
    • Unit abilities and Support Powers for Skirmish AI that haven't been implemented since Tiberium Wars have been added for Ai use.
    • Titan geometry has been reduced slightly to fix a repeating error.
    • The maps Satellite Siege, Tournament Island, Island's Temple, Divide and Conquer have been updated.
    • New Maps by DesolatorTrooper:
      • 2v2: Dry Heat
      • 2v2: Tiberium Freezes Over
      • 2v2: Arctic Circle
      • 2v2: South Pacific
    • New Map by Aquatech:

    1v1: Discovery

    Download this version

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