R24 2vs2 Map Pack
R24 2vs2 Map Pack
Author:Yourhorse
Categories:Community Patch, Outdated
Latest Version:R24q
Created Date:March 20, 2026
Last Updated:May 31, 2026
Total Downloads:1935
All Download Versions
- R24q-2vs2-Map-Pack.zipDownload
- R24p-2vs2-Map-Pack.zipDownload
- R24o-2vs2-Map-Pack-1.zipDownload
- R24m-2vs2-Map-Pack.zipDownload
- R24k-2vs2-Map-Pack.zipDownload
- R24j-2vs2-Map-Pack.zipDownload
- R24i-2vs2-Map-Pack.zipDownload
- R24h-2vs2-Map-Pack.zipDownload
- R24g-2vs2-Map-Pack.zipDownload
- R24f-2vs2-Map-Pack.zipDownload
- R24e-2vs2-Map-Pack.zipDownload
- R24d-2vs2-Map-Pack.zipDownload
- R24c-2vs2-Map-Pack.zipDownload
- R24b-2vs2-Map-Pack.zipDownload
- R24-2vs2-Map-Pack.zipDownload
Description
The main community patch for Kanes wrath with bug fixes and lots
of compiled maps included.
This is the main patch for online players!
Version History
- R24q May 1, 2026Changelog:Download this version
Balance Changes
- Shock Trooper hp reduced from 400 to 360.
- Scrin, Reaper-17 Shock Trooper/Ravager speed increased by 10%~.
- Storm columns now one shot Firehawks again but no longer deal splash damage to aircraft.
- Infestation Hives are now sellable, hp increased by 10%.
- Wormhole cost increased from 2000$ to 3500$.
Bug Fixes
- Traveler Engines are no longer visible on damaged unupgraded Scrin warships, it now also shows when buffed by an Ion Storm.
- Minor audio issues have been fixed.

Reverse Move Fix Improvements
- Doing reverse move commands in quick succession will no longer prevent the reverse move fix from taking place.
- Changes have been made to reduce the likelihood of a desync occurring.
New & Updated Maps
Map Pack 1 (1vs1 maps)
- Infinity Tiberium
- Hot Sands (1v1 version of Dry Heat 2v2 map)
- Abandoned Subway – updated (Spawns moved closer to map corners)
- Forgotten Autumn – updated (Rotated to 90 degrees and 2nd spike added near blue field)
- The Second Tiberium (1v1 version of Tiberium Desolation 3v3 map)
- Smashed Dustbowl – updated (2nd spike moved closer to player, blue field grow rate reduced: 4s -> 35s)
- Toxicity – updated
- Desert Field – updated
Map Pack 2 (2vs2 maps)
- Dry Heat – updated (Fixed spawns)
Map Pack 3 (3v3, 4v4 and FFA maps)
-
- Snowy Dunes
- Tiberium Gardens VI
- Californian Desert – updated
- Brazilian Jungle – updated
- Californian Desert VIII – updated
Legacy Pack
- River Cross – updated
- R24p Apr 23, 2026Changelog:Download this version
Compatibility improvement
- R24o Apr 21, 2026Changelog:Download this version
Balance Changes
- Shock Trooper Plasma Disc Launcher upgrade cost increased from $1000 to $1500. Upgrade research time increased from 30s to 45s.
- Storm Columns no longer one shots non ceramic armour Firehawks.
- Ravager gun armor increased by 25%.
- Grenadier damage increased by 10%, projectile speed increased by 5%.
- MARV grenade hardpoint damage increased by 10%
Bug Fixes
- Fixed an issue where many objects had missing death sounds
Reverse Move Fix Improvements
- Units that stop before receiving a move command followed by a reverse move now properly detect reverse bugs.
- Bugged units will stop upon reaching their leader instead of continuing to chase.
- Added a new false-positive detector that prevents units from being flagged for reverse-move bugs when reversing in their current movement direction.
- Units that attack before reverse-moving will no longer be incorrectly flagged as bugging if given another reverse command.
- Fixed an issue where units pending a fix were delayed by units stuck in turn events.
- Fixed units now move 5% faster after correction.
- Improved detection parameters for:
- Stealth Tank
- Shatterer
- APC
- Pitbull
- Cleaned up group ID tables and improved desync handling
New & Updated Maps
Map Pack 1 (1vs1 maps)
- Tournament Oasis – updated (Middle Garrison fix)
- Infinity Island
- Infinity Snow – Infinity Isle Reskin
- Border Zone – updated
- Border Snow – BZ Reskin
Map Pack 2 (2vs2 maps)
- Arabia
- Twisted Meadows
- Lost Temple
- Dry Heat – updated (GC support & fields grow time rebalance)
- Sarajevo’s Blast Site
Map Pack 3 (3v3, 4v4 and FFA maps)
- Tiberium Desolation 3v3
- Californian Desert VIII 4v4
- Californian Desert
- Brazilian Jungle
Legacy Pack
- River Cross
- R24m Apr 11, 2026Changelog:Download this version
- Fixed a desync caused by players who played games and then switched to Observer/Commentator.
- Unit anchor assignment improvements. Now checks for a nearby unit in the same group and if none is found, selects a random unit from that group. This prevents units moving towards enemy units if situated at the back of a group.
- Fixed an issue where units that were never reverse bugged were incorrectly detected as such.
- Small group selections are no longer aggressively canceled by the reverse move fix.
- Other small tweaks and optimizations have been made to the reverse move workaround.
- R24k Apr 4, 2026Changelog:Download this version
- Fixed a desync caused by players switching to maps with a different player count than previously.
- Fixed an issue causing some units such as the GDI Predator Tank to not receive reverse bug fixes on certain maps.
- R24j Apr 2, 2026Changelog:Download this version
- Fixed a desync caused by players switching to maps with a different player count than previously.
- Fixed an issue in R24 causing harvesters to sometimes follow other units on the map.
- R24i Apr 1, 2026Changelog:
- Fixed an issue causing single unit selections to stop moving.
- Fixed another desync caused by Carryalls leaving the map, resulting in cleanup never happening.
- Fixed an R24 issue which resulted in Dozer Blade Scorpion Tanks having no immunity to mine damage.
- Crane cost has been increased from 1300$ to 1500$.
- Prodigy Area Mind Control max leash range increased from 300 to 350.
- APCs, Raider Buggies, Gunwalkers and Pitbulls have been optimized further for the reverse move fix.
- Fixed Reaper-17 Stormrider taxiing locomotor.
- R24i Apr 1, 2026Changelog:Download this version
- Fixed an issue causing single unit selections to stop moving.
- Fixed another desync caused by Carryalls leaving the map, resulting in cleanup never happening.
- Fixed an R24 issue which resulted in Dozer Blade Scorpion Tanks having no immunity to mine damage.
- Crane cost has been increased from 1300$ to 1500$.
- Prodigy Area Mind Control max leash range increased from 300 to 350.
- APCs, Raider Buggies, Gunwalkers and Pitbulls have been optimized further for the reverse move fix.
- Fixed Reaper-17 Stormrider taxiing locomotor.
- R24h Mar 28, 2026Changelog:Download this version
- Desyncs have finally been fixed. Tested with 8 players to verify the fix.
- Addressed an issue causing units to behave erratically when reverse moved while standing still.
- R24g Mar 27, 2026Changelog:Download this version
- Fixed a desync issue caused by Engineer capturing, epic unit garrisoning.
- Fixed a desync issue caused by garrisoning the Eradicator Hexapod with a Mastermind/Prodigy.
- R24f Mar 26, 2026Changelog:Download this version
- Fixed an issue causing Sniper Teams and Mutant Marauders to be deleted straight away.
- Fixed an issue causing unit groups leaking if a unit recently came out of a War Factory or barracks.
- Fixed an issue causing unit groups to occasionally not be deleted if destroyed whilst reverse moving.
- Selected unit tables now get deleted from memory if a players unit selection count is 0.
- General cleanup and optimizations.
- The installer now properly ensures old patches files are cleaned up and that the game closes properly before installation.
- R24e Mar 25, 2026Changelog:Download this version
- Fixed a desync issue caused by squad based infantry not properly cleaning up after being destroyed.
- Improved reverse move behavior: units that hadn’t attempted to move after the last unit in the group is checked will now function correctly.
- Fixed an issue where reverse move groups did not clear properly when issuing a new reverse move command to a group already reversing.
- Units affected by the reverse move bug will now correctly stop in place if all units in the group are impacted.
- General cleanup and optimizations.
- The MARV no longer will exhibit strange turn behaviour.
- R24d Mar 23, 2026Changelog:Download this version
- Fixed desync
- R24c Mar 23, 2026Changelog:Download this version
- Fixed a desync issue caused by the MCV and Rig ReplaceSelf code deleting the unit before Lua can clean up.
- Fixed an issue causing Harvesters to attempt reverse bug detection while waiting to dock, caused by an uninitialized table.
- Added additional safety checks for unit anchors to ensure a nil value can never be used as a candidate (likely desync or crash cause).
- Additional clean up done to the reverse move script.
- R24b Mar 21, 2026Changelog:Download this version
- Units that are not moving or Harvesters while docking will no longer attempt reverse bug detection.
- Seeker reverse bug detection sensitivity increased.
- The Fuel Depot on the map “Discovery” now explodes for 9000 grenade damage.
- Target Adjustments for AI usage of Stasis shield / Temporal Wormhole, Shockwave & Orbital Strike
- The bridges now work properly on the “Arctic Circle”.
- The maps “Tournament Island II” and “Islands Temple” have been moved from the Legacy map pack to the 1vs1 map pack.
- Script date set in Command Post to prevent one player having a different version of the file, triggering a desync.
- R24 Mar 18, 2026Changelog:Download this version
R24
- Reverse move bugging is now detected, and affected units will automatically path toward another unit in the group. A modest speed boost is applied to affected units for 1.5s as they are being fixed.
- Stormriders now deal 25% additional damage against Mechapedes.
- Prodigy AOE Mind Control max cast range has been reduced from 400 to 300.
- Drone Ships can now crush Motherships again, formation preview fixed (R23 issue).
- Kane Edition Stormriders now show the correct damaged skin.
- An exploit involving the EMP Control Center has been fixed.
- Temporal Wormhole fire rate reduction reduced from 50% to 40%.
- Improvements have been implemented to enhance overall game stability and minimize the risk of crashes.
- Unit abilities and Support Powers for Skirmish AI that haven't been implemented since Tiberium Wars have been added for Ai use.
- Titan geometry has been reduced slightly to fix a repeating error.
- The maps Satellite Siege, Tournament Island, Island's Temple, Divide and Conquer have been updated.
- New Maps by DesolatorTrooper:
- 2v2: Dry Heat
- 2v2: Tiberium Freezes Over
- 2v2: Arctic Circle
- 2v2: South Pacific
- New Map by Aquatech:
1v1: Discovery
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