R24 2vs2 Map Pack

R24 KW community update 2026

R24 2vs2 Map Pack

Author:Yourhorse
Categories:Community Patch, Outdated
Latest Version:R24q
Created Date:March 20, 2026
Last Updated:May 31, 2026
Total Downloads:1935

All Download Versions

  • R24q-2vs2-Map-Pack.zip
    R24q 533.15 MB May 1, 2026Download
  • R24p-2vs2-Map-Pack.zip
    R24p 533.98 MB Apr 23, 2026Download
  • R24o-2vs2-Map-Pack-1.zip
    R24o 533.98 MB Apr 21, 2026Download
  • R24m-2vs2-Map-Pack.zip
    R24m 510.51 MB Apr 11, 2026Download
  • R24k-2vs2-Map-Pack.zip
    R24k 510.51 MB Apr 4, 2026Download
  • R24j-2vs2-Map-Pack.zip
    R24j 510.51 MB Apr 2, 2026Download
  • R24i-2vs2-Map-Pack.zip
    R24i 510.51 MB Apr 1, 2026Download
  • R24h-2vs2-Map-Pack.zip
    R24h 510.52 MB Mar 28, 2026Download
  • R24g-2vs2-Map-Pack.zip
    R24g 510.52 MB Mar 27, 2026Download
  • R24f-2vs2-Map-Pack.zip
    R24f 510.52 MB Mar 26, 2026Download
  • R24e-2vs2-Map-Pack.zip
    R24e 510.52 MB Mar 25, 2026Download
  • R24d-2vs2-Map-Pack.zip
    R24d 510.53 MB Mar 23, 2026Download
  • R24c-2vs2-Map-Pack.zip
    R24c 510.53 MB Mar 23, 2026Download
  • R24b-2vs2-Map-Pack.zip
    R24b 510.50 MB Mar 21, 2026Download
  • R24-2vs2-Map-Pack.zip
    R24 510.43 MB Mar 18, 2026Download

Description

The main community patch for Kanes wrath with bug fixes and lots
of compiled maps included.
This is the main patch for online players!

Version History

  • R24q May 1, 2026
    Changelog:

    Balance Changes

    • Shock Trooper hp reduced from 400 to 360.
    • Scrin, Reaper-17 Shock Trooper/Ravager speed increased by 10%~.
    • Storm columns now one shot Firehawks again but no longer deal splash damage to aircraft.
    • Infestation Hives are now sellable, hp increased by 10%.
    • Wormhole cost increased from 2000$ to 3500$.

    Bug Fixes

    • Traveler Engines are no longer visible on damaged unupgraded Scrin warships, it now also shows when buffed by an Ion Storm.
    • Minor audio issues have been fixed.

    PLANFIX

    Reverse Move Fix Improvements

    • Doing reverse move commands in quick succession will no longer prevent the reverse move fix from taking place.
    • Changes have been made to reduce the likelihood of a desync occurring.



    New & Updated Maps

    Map Pack 1 (1vs1 maps)

    • Infinity Tiberium
    • Hot Sands (1v1 version of Dry Heat 2v2 map)
    • Abandoned Subway – updated (Spawns moved closer to map corners)
    • Forgotten Autumn – updated (Rotated to 90 degrees and 2nd spike added near blue field)
    • The Second Tiberium (1v1 version of Tiberium Desolation 3v3 map)
    • Smashed Dustbowl – updated (2nd spike moved closer to player, blue field grow rate reduced: 4s -> 35s)
    • Toxicity – updated
    • Desert Field – updated 

    Map Pack 2 (2vs2 maps)

    • Dry Heat – updated (Fixed spawns)

     

    Map Pack 3 (3v3, 4v4 and FFA maps)

      • Snowy Dunes
      • Tiberium Gardens VI
      • Californian Desert – updated
      • Brazilian Jungle – updated
    • Californian Desert VIII updated

     

    Legacy Pack 

    • River Cross – updated
    Download this version
  • R24p Apr 23, 2026
    Changelog:

    Compatibility improvement

    Download this version
  • R24o Apr 21, 2026
    Changelog:

    Balance Changes

    • Shock Trooper Plasma Disc Launcher upgrade cost increased from $1000 to $1500. Upgrade research time increased from 30s to 45s.
    • Storm Columns no longer one shots non ceramic armour Firehawks.
    • Ravager gun armor increased by 25%.
    • Grenadier damage increased by 10%, projectile speed increased by 5%.
    • MARV grenade hardpoint damage increased by 10%

     

    Bug Fixes

    • Fixed an issue where many objects had missing death sounds

     

    Reverse Move Fix Improvements

    • Units that stop before receiving a move command followed by a reverse move now properly detect reverse bugs.
    • Bugged units will stop upon reaching their leader instead of continuing to chase.
    • Added a new false-positive detector that prevents units from being flagged for reverse-move bugs when reversing in their current movement direction.
    • Units that attack before reverse-moving will no longer be incorrectly flagged as bugging if given another reverse command.
    • Fixed an issue where units pending a fix were delayed by units stuck in turn events.
    • Fixed units now move 5% faster after correction.
    • Improved detection parameters for:
      • Stealth Tank
      • Shatterer
      • APC
      • Pitbull
    • Cleaned up group ID tables and improved desync handling

     

    New & Updated Maps

    Map Pack 1 (1vs1 maps)

    • Tournament Oasis – updated (Middle Garrison fix)
    • Infinity Island
    • Infinity Snow – Infinity Isle Reskin
    • Border Zone – updated
    • Border Snow – BZ Reskin

     

    Map Pack 2 (2vs2 maps)

    • Arabia
    • Twisted Meadows
    • Lost Temple
    • Dry Heat – updated (GC support & fields grow time rebalance)
    • Sarajevo’s Blast Site

     

    Map Pack 3 (3v3, 4v4 and FFA maps)

    • Tiberium Desolation 3v3
    • Californian Desert VIII 4v4
    • Californian Desert
    • Brazilian Jungle

     

    Legacy Pack 

    • River Cross
    Download this version
  • R24m Apr 11, 2026
    Changelog:
    • Fixed a desync caused by players who played games and then switched to Observer/Commentator.
    • Unit anchor assignment improvements. Now checks for a nearby unit in the same group and if none is found, selects a random unit from that group. This prevents units moving towards enemy units if situated at the back of a group.
    • Fixed an issue where units that were never reverse bugged were incorrectly detected as such.
    • Small group selections are no longer aggressively canceled by the reverse move fix.
    • Other small tweaks and optimizations have been made to the reverse move workaround.
    Download this version
  • R24k Apr 4, 2026
    Changelog:
    • Fixed a desync caused by players switching to maps with a different player count than previously.
    • Fixed an issue causing some units such as the GDI Predator Tank to not receive reverse bug fixes on certain maps.
    Download this version
  • R24j Apr 2, 2026
    Changelog:
    • Fixed a desync caused by players switching to maps with a different player count than previously.
    • Fixed an issue in R24 causing harvesters to sometimes follow other units on the map.
    Download this version
  • R24i Apr 1, 2026
    Changelog:
    • Fixed an issue causing single unit selections to stop moving.
    • Fixed another desync caused by Carryalls leaving the map, resulting in cleanup never happening.
    • Fixed an R24 issue which resulted in Dozer Blade Scorpion Tanks having no immunity to mine damage.
    • Crane cost has been increased from 1300$ to 1500$.
    • Prodigy Area Mind Control max leash range increased from 300 to 350.
    • APCs, Raider Buggies, Gunwalkers and Pitbulls have been optimized further for the reverse move fix.
    • Fixed Reaper-17 Stormrider taxiing locomotor.
  • R24i Apr 1, 2026
    Changelog:
    • Fixed an issue causing single unit selections to stop moving.
    • Fixed another desync caused by Carryalls leaving the map, resulting in cleanup never happening.
    • Fixed an R24 issue which resulted in Dozer Blade Scorpion Tanks having no immunity to mine damage.
    • Crane cost has been increased from 1300$ to 1500$.
    • Prodigy Area Mind Control max leash range increased from 300 to 350.
    • APCs, Raider Buggies, Gunwalkers and Pitbulls have been optimized further for the reverse move fix.
    • Fixed Reaper-17 Stormrider taxiing locomotor.
    Download this version
  • R24h Mar 28, 2026
    Changelog:
    • Desyncs have finally been fixed. Tested with 8 players to verify the fix.
    • Addressed an issue causing units to behave erratically when reverse moved while standing still.
    Download this version
  • R24g Mar 27, 2026
    Changelog:
    • Fixed a desync issue caused by Engineer capturing, epic unit garrisoning.
    • Fixed a desync issue caused by garrisoning the Eradicator Hexapod with a Mastermind/Prodigy.
    Download this version
  • R24f Mar 26, 2026
    Changelog:
    • Fixed an issue causing Sniper Teams and Mutant Marauders to be deleted straight away.
    • Fixed an issue causing unit groups leaking if a unit recently came out of a War Factory or barracks.
    • Fixed an issue causing unit groups to occasionally not be deleted if destroyed whilst reverse moving.
    • Selected unit tables now get deleted from memory if a players unit selection count is 0.
    • General cleanup and optimizations.
    • The installer now properly ensures old patches files are cleaned up and that the game closes properly before installation.
    Download this version
  • R24e Mar 25, 2026
    Changelog:
    • Fixed a desync issue caused by squad based infantry not properly cleaning up after being destroyed.
    • Improved reverse move behavior: units that hadn’t attempted to move after the last unit in the group is checked will now function correctly.
    • Fixed an issue where reverse move groups did not clear properly when issuing a new reverse move command to a group already reversing.
    • Units affected by the reverse move bug will now correctly stop in place if all units in the group are impacted.
    • General cleanup and optimizations.
    • The MARV no longer will exhibit strange turn behaviour.
    Download this version
  • R24d Mar 23, 2026
    Changelog:
    • Fixed desync
    Download this version
  • R24c Mar 23, 2026
    Changelog:
    • Fixed a desync issue caused by the MCV and Rig ReplaceSelf code deleting the unit before Lua can clean up. 
    • Fixed an issue causing Harvesters to attempt reverse bug detection while waiting to dock, caused by an uninitialized table.
    • Added additional safety checks for unit anchors to ensure a nil value can never be used as a candidate (likely desync or crash cause). 
    • Additional clean up done to the reverse move script.
    Download this version
  • R24b Mar 21, 2026
    Changelog:
    • Units that are not moving or Harvesters while docking will no longer attempt reverse bug detection.
    • Seeker reverse bug detection sensitivity increased.
    • The Fuel Depot on the map “Discovery” now explodes for 9000 grenade damage.
    • Target Adjustments for AI usage of Stasis shield / Temporal Wormhole, Shockwave & Orbital Strike
    • The bridges now work properly on the “Arctic Circle”.
    • The maps “Tournament Island II” and “Islands Temple” have been moved from the Legacy map pack to the 1vs1 map pack.
    • Script date set in Command Post to prevent one player having a different version of the file, triggering a desync.
    Download this version
  • R24 Mar 18, 2026
    Changelog:

     R24                     

    • Reverse move bugging is now detected, and affected units will automatically path toward another unit in the group. A modest speed boost is applied to affected units for 1.5s as they are being fixed.
    • Stormriders now deal 25% additional damage against Mechapedes.
    • Prodigy AOE Mind Control max cast range has been reduced from 400 to 300.
    • Drone Ships can now crush Motherships again, formation preview fixed (R23 issue).
    • Kane Edition Stormriders now show the correct damaged skin.
    • An exploit involving the EMP Control Center has been fixed.
    • Temporal Wormhole fire rate reduction reduced from 50% to 40%.
    • Improvements have been implemented to enhance overall game stability and minimize the risk of crashes.
    • Unit abilities and Support Powers for Skirmish AI that haven't been implemented since Tiberium Wars have been added for Ai use.
    • Titan geometry has been reduced slightly to fix a repeating error.
    • The maps Satellite Siege, Tournament Island, Island's Temple, Divide and Conquer have been updated.
    • New Maps by DesolatorTrooper:
      • 2v2: Dry Heat
      • 2v2: Tiberium Freezes Over
      • 2v2: Arctic Circle
      • 2v2: South Pacific
    • New Map by Aquatech:

    1v1: Discovery

    Download this version

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