R25 All in One Map Pack
R25 All in One Map Pack
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- R25f-All-in-One-Map-Pack....▼Download
- R25e-All-in-One-Map-Pack....▼Download
- R25d-All-in-One-Map-Pack-...▼Download
- R25c-All-in-One-Map-Pack....▼DownloadNote
This version is causing a crash, we do not recommend you to download it.
- R25b-All-in-One-Map-Pack....▼DownloadNote
This version crash the game
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Description
All R25 maps in one download. Includes Map Pack 1, Map Pack 2, Map Pack 3, and the Legacy Map Pack.
The official R25 Map Pack containing all popular official maps, as well as a large number of high-quality, breathtaking maps created by community mappers. All maps have Patch R25 changes built-into them.
Version History
- R25f Aug 20, 2026Changelog:Download this version
- Shatterers dying inside of V35 Ox Transports now appear normal
- Fixed a crash with Shatterers/Sonic Emitters taking damage from objects that dispatch other objects to deal damage.
- Fixed an issue causing Avatars/Purifiers to go rogue when recaptured after Rage Generator.
- Fixed a crash issue caused by the Redeemers Rage Generator and Phase Field on Mechapedes.
- R25e Aug 18, 2026Changelog:Download this version
Small improvements
- R25d Aug 16, 2026Changelog:Download this version
Fixed the random crash issues caused by Mechapede
- R25b* Aug 15, 2026Changelog:
Fixed the random crash issues caused by redeemer rage generator
Download this versionNoteThis version crash the game
- R25 Aug 15, 2026Changelog:Download this version
Gameplay Changes
Hammerhead Garrisons
Video Link - Infantry garrisoned inside Hammerheads can now fire over structures.
- Applies to:
- Zone Troopers
- Zone Raiders
- Missile Squads
- Riflemen Squads
- Grenadier Squads
- Mutant Squads
Balance Changes:
GDI
Juggernaut / Behemoth
- Turret turn speed increased from 40 → 50.
Riflemen Squad
- Base damage against Disintegrators before researching AP Ammo increased by 10%.
Hammerhead
- Improved landing time when picking up infantry.
- Reduced delay after loading and unloading infantry.
Zone Raiders
- Anti-air damage reduced from 140 → 120.
Grenadier Squad
- Range increased by 10% while garrisoned inside Hammerheads.
NodAvatar
- Repair speed increased by 15%.
ScrinGun Walker / Shard Walker
- Firing arc reduced from 25° → 15°.
- Units must now align more closely with their target before firing.
Bug Fixes
- Fixed the free infantry exploit affecting all squads in the game. Video Link
- Fixed a squad veterancy issue affecting Mechapedes, Sniper Teams, Black Disciples, and Confessor Leaders.
- Fixed an issue causing MCVs to ignore move commands while packing up.
- Fixed an issue causing EMP’d phased units to retain their phased status and visual effects after the phase timer expired. Video Link
- Fixed the Rage Generator model state persisting beyond the intended six-second duration on units affected by EMP. Video Link
- Fixed an issue preventing the Supersonic Airstrike from damaging aircraft over uneven terrain.
- Fixed an issue causing Firehawks to sometimes fail to bomb after receiving a player-issued force-fire command.
- Fixed an issue causing Sonic Emitters and Shatterers to have their weapon fire canceled when they were destroyed. Video Link
- Fixed an issue causing V35 Ox and Carryall transports to continue providing vision after landing and flying off the map.
- Fixed a Stasis Shield, Temporal Wormhole issue that allowed units caught on the edge of its area of effect to be affected.
- Fixed an issue causing Harvesters to ignore box-selection commands drawn around garrisoned structures. Video Link
- Fixed an issue preventing Nod turrets from respawning after being hit by Tiberium Vein Detonation, Overlord's Wrath, or the Ion Cannon.
- Fixed an issue causing reverse-move bug detection to run on units that had not moved before reversing.
- Fixed an issue causing units to move awkwardly when reversing after attacking and coming to a stop. Video Link
- Fixed an issue causing the Sniper Team spotter to spawn instantly in front of the Barracks.
- Updated the Mechapede to benefit from the rally-point bug fix.
Visual / Sound Fixes
- Normalized the Shatterer's sinking rate after destruction to match that of the Slingshot.
- Fixed the decal size of the Shatterer and Zone Shatterer.
- Fixed an issue causing Shredder Turret hubs with the subfaction Quad Turret upgrade to disappear when heavily damaged.
- Fixed the Traveler Engine mesh displayed on Devastator Warships while inside Ion Storms.
- Fixed footstep sounds on several units.
- Fixed an issue causing Firehawk Stratofighter boosters to disappear while climbing hills.
- Desyncs on the maps Unfair Advantage, Dead Eight, Dockside Devastation have been fixed.
New & Updated Maps
1vs1 Maps
- Tournament Crater - updated (Fixed the issue with unit pathing on the top plateau.)
- Tournament Oasis - updated (The central blue field now grows slower, starts empty.)
- Sanctuary - NEW map
2vs2 Maps
- Californian Mountain - NEW map
- Permafrost - updated (Spawn locations Fixed)
3v3, 4v4 and FFA maps
- Californian Desert, Californian Desert VIII have been updated.
- Applies to:
























































































































































































































































































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