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Yourhorse posted an update
a year ago (edited)
Community patch 1.02+ R22f
https://kaneswrath.com/r22Change Log
- Vertigo Bomber Disruption Pod cooldown reduced from 60s to 30s.
- Reckoner speed increased from 105 to 112.
- Damage taken from Invader Fighters on Stealth Tanks reduced from 65% to 50%.
- Fixed Avatar Commandeer Technology not working on EMP’d units, improved implementation of exploit fix.
- Sensor Pods can once again be used on enemy structures (repair tool removes them).
- Reverted V35 Ox braking seconds and turn circle radius to 1.02.
- Mechapede shard segment range reduced from 325 to 315.
- Brought back Viceroid spawning on Corruptor against human-based enemy infantry. Spawn probability per shot adjusted to 0.05. Corruptors deal 1/5 of their damage to Viceroids. Reverted weapon buffs and vision range buffs to vanilla, made crushable again.
- Like the Corruptor, the Mechapede has a 0.05 chance against enemy infantry to spawn Viceroids with the toxin segment. Toxin damage vs Viceroids reduced to 1/5.
- Mechapede toxin segment damage vs. infantry increased from 6 to 10.
- Viceroids now reward 150 XP when killed.
- Some minor bugs have been fixed and tweaks made.
- New maps have been added by DesolatorTrooper, Aquatech and some existing ones updated.
kaneswrath.com
Command and conquer 3: Kanes Wrath community patch 1.02+ and mappack and the 4k Add-on from Masterleaf and more!