-
NAT issue with Revora
This might be really surprising to bring it up here, but i think its an elephant in the room.
People with modern connections (or without public IPv4 addresses) cannot play online services for a really long time now.It seemed that VPNs MIGHT solve this issue but to be fair after attempting several services/providers of VPN, unfortunately non of them are reliable as a stable connection, even if you have a network with quite decent speed.
There is a very weird bug with VPNs, where a fake connection gets involved, resulting in disappearing MCVs, and a Disconnection menu at the start of the game.
Another issue comes with that VPN solution that you cannot use Tunneling/Bypass in order to reduce the the pressure on your data limit of a free plan. Plus you cannot do anything else with your Internet while you play, ex. Streaming.
The main point is that nobody with a healthy mind is going to pay a couple of dollars monthly + plenty amount of time to tinker and get into VPN based server play where everybody is active only for a couple of hours per day.Network play dosen’t have any limitations, only the Steam version needs a key generation for the game in order to make it work, which is available here:
https://github.com/creatorpanda/CommandAndConquerSameKeyFixHere comes a very simple question: Why we didn’t switch/use a more reliable method since 2014?
-
This discussion was modified 4 months ago by
aquatech.
-
This discussion was modified 4 months ago by
aquatech.
-
This discussion was modified 4 months ago by
aquatech.
github.com
"Serial Key Already in Use" Fix. Supports Steam release. - creatorpanda/CommandAndConquerSameKeyFix
-
This discussion was modified 4 months ago by
Log in to reply.