Arcade Map Pack
Arcade Map Pack
Author:Yourhorse
Categories:Community Patch, Latest
Latest Version:F13
Created Date:February 8, 2023
Last Updated:May 31, 2026
Total Downloads:5180
All Download Versions
- Arcade_F13.zipDownload
- Arcade_F11.zipDownload
- Arcade_F10.zipDownloadNote
This version will desync the game and cannot be played Online.
We will release a new version soon when a stable R24 patch is released - Arcade_F09-4.zipDownload
- Arcade_F08.zipDownload
- Arcade_F07.zipDownload
- Arcade_F06.zipDownload
- Arcade_F05.zipDownload
- Arcade_F04.zipDownload
- Arcade_F03_r21h.zipDownload
- Arcade_R21c.zipDownload
- Arcade_R20e.zipDownload
- Arcade_R20c.zipDownload
- Arcade.zipDownload
Description
Arcade Map pack with lots of games like
Arcade Standalone Installer included.
Games and Gamble [GG]
Play games with your friends and against your human friends.This mappack contains the most popular arcade games of kanes wrath, a must have !!
Art of Defense [AOD]
Defend against the burtal attacks from the AI.You have to defend yourself against the many waves, play alone or together with your friend!
Free For All [FFA]
Some nice FFA maps to play with your friend or AI.You can play with teams as well but remember these ain't the usual maps.
Tower Defense [TD]
Play single or with your friend and beat the AI.This is all about defending against AI waves.
Tank Missions [TM]
These are great games to play with your friends, the objective is to reach the end of the map.spoiler alert "it won't be easy"
Version History
- F13 May 31, 2026Changelog:Download this version
Fix R24t crash issues.
- F11 Apr 4, 2026Changelog:Download this version
- Fixed a desync caused by players switching to maps with a different player count than previously.
- Fixed an issue causing some units such as the GDI Predator Tank to not receive reverse bug fixes on certain maps.
- F10* Apr 1, 2026Changelog:
- Fixed an issue causing single unit selections to stop moving.
- Fixed another desync caused by Carryalls leaving the map, resulting in cleanup never happening.
- Fixed an R24 issue which resulted in Dozer Blade Scorpion Tanks having no immunity to mine damage.
- Crane cost has been increased from 1300$ to 1500$.
- Prodigy Area Mind Control max leash range increased from 300 to 350.
- APCs, Raider Buggies, Gunwalkers and Pitbulls have been optimized further for the reverse move fix.
- Fixed Reaper-17 Stormrider taxiing locomotor.
Download this versionNoteThis version will desync the game and cannot be played Online.
We will release a new version soon when a stable R24 patch is released - F09 Mar 28, 2026Changelog:Download this version
- Fixed a desync issue caused by the MCV and Rig ReplaceSelf code deleting the unit before Lua can clean up.
- Fixed an issue causing Harvesters to attempt reverse bug detection while waiting to dock, caused by an uninitialized table.
- Added additional safety checks for unit anchors to ensure a nil value can never be used as a candidate (likely desync or crash cause).
- Additional clean up done to the reverse move script.
- Units that are not moving or Harvesters while docking will no longer attempt reverse bug detection.
- Seeker reverse bug detection sensitivity increased.
- The Fuel Depot on the map “Discovery” now explodes for 9000 grenade damage.
- Target Adjustments for AI usage of Stasis shield / Temporal Wormhole, Shockwave & Orbital Strike
- The bridges now work properly on the “Arctic Circle”.
- The maps “Tournament Island II” and “Islands Temple” have been moved from the Legacy map pack to the 1vs1 map pack.
- Script date set in Command Post to prevent one player having a different version of the file, triggering a desync.
- Reverse move bugging is now detected, and affected units will automatically path toward another unit in the group. A modest speed boost is applied to affected units for 1.5s as they are being fixed.
- Stormriders now deal 25% additional damage against Mechapedes.
- Prodigy AOE Mind Control max cast range has been reduced from 400 to 300.
- Drone Ships can now crush Motherships again, formation preview fixed (R23 issue).
- Kane Edition Stormriders now show the correct damaged skin.
- An exploit involving the EMP Control Center has been fixed.
- Temporal Wormhole fire rate reduction reduced from 50% to 40%.
- Improvements have been implemented to enhance overall game stability and minimize the risk of crashes.
- Unit abilities and Support Powers for Skirmish AI that haven't been implemented since Tiberium Wars have been added for Ai use.
- Titan geometry has been reduced slightly to fix a repeating error.
- Fixed a desync issue caused by squad based infantry not properly cleaning up after being destroyed.
- Improved reverse move behavior: units that hadn’t attempted to move after the last unit in the group is checked will now function correctly.
- Fixed an issue where reverse move groups did not clear properly when issuing a new reverse move command to a group already reversing.
- Units affected by the reverse move bug will now correctly stop in place if all units in the group are impacted.
- General cleanup and optimizations.
- The MARV no longer will exhibit strange turn behaviour.
- F08 Nov 6, 2025Changelog:Download this version
- Added second version of Alien Tower (High difficulty level)
- Mammoth Tank rockets now deal 300 damage vs all targets.
- Laser Scorpion Tanks now deal 10% less damage against Scorpion Tanks.
- Signature generator ability duration increased from 20s to 60s, cooldown increased from 1s to 60s. false positives doubled, radius doubled.
- Nod/BH/MoK Rocket Squad decoys no longer deal full damage sometimes.
- Temporal Wormhole duration reduced from 30s to 25s.
- Mechapede target priorities reverted to vanilla.
- Cannon damage taken by Ravagers reduced by 50%, Gun damage taken increased by 50%.
- Ravagers can no longer use Tiberium Agitation on other Ravagers.
- Ravager Tiberium Agitation damage vs Reaper Tripods, Devourer Tanks reduced by 50%.
- T59 Shock Trooper speed decreased by 15% 71.5 -> 65.
- Infestation hive hp increased by 50% 1000 -> 1500.
- Stasis Shield no longer tints phased units for a longer than expected duration.
- A new map made by UnderworldFox “Tournament Eclipse” has been added to the 1v1 map pack.
- Ranked support added for when Shatabrick returns.
- F07 Aug 11, 2025Changelog:Download this version
- Added modiefied patch R23h
- Fixed desyncs AI with faction and subfaction Nod and GDI
- added 10 new maps:

Sarajevo 
HS 5 vs KI 2.9 Quittung 
HS 3 vs KI 2.9 Quittung 
Asteroid Defense RANDOM EASIER 
Asteroid Defense RANDOM MEDIUM 
Asteroid Defense RANDOM HARDER 
big td v1.0.4 nightclub harder 25% 
big td v1.0.4 nightclub harder 100% 
big random td xmas EASIER 
big random td xmas HARDER - F06 May 25, 2025Changelog:Download this version
- Added patch R23b
- All maps now uses original handicap like in vanilla
- added 3 new maps from Kkmanman:

Maze Of Terror V2 
Tank Mission 2 
Snowy Tower Defence - Fixed desync issues with nod
- fixed lag issues with Specters, Beamers and Juggernauts
Special thanks to masterleaf for helping fix lag issues.
- F05 Mar 3, 2025Changelog:Download this version
- Official EA Patch 1.03 support added
- Removed broken map Defenders of the Earth
- Updated to latest R22j
- V-35 Ox and Carryall height above ground decreased from 140 to 130.
- V-35 Ox turn radius increased from 50 to 75.
- EMP teleport exploit fix now works with the EMP control center.
- Fixed a crash issue caused by Mechapedes that are EMP’d (R22 issue).
- Fixed a crash/desync issue caused by Juggernauts being targeted by a Rift Superweapon (R22 issue).
- The Marked of Kane skirmish AI can now use EMP abilities of The Awakened and The Enlightened.
- Fixed a crash/desync issue caused by Juggernauts being targeted by a Rift Superweapon.
- The Marked of Kane skirmish AI can now use EMP abilities of The Awakened and The Enlightened.
- Reaper Tripods now shoot the correct amount of charged shots (R22g issue).
- Summernight City now spawns a cloud and lightning fx on the Tiberium Field that spawns after the Tiberium Silo is destroyed.
- The Oil Depots on Tournament Crater now deal 9000 grenade damage in a 200 radius when destroyed (comparable to Tiberium Vapor Bomb).
- Plains of Ida now displays correctly on all GPU vendors, map lighting adjusted, Tiberium Spike added per player.
- The Repair Drones support power of the Scrin no longer counts as a production queue.
- Venoms no longer will un-stealth when given an attack command before it’s weapon fires.
- The Technology Assembler when playing with -95% handicap will upgrade at the correct speed.
- F04 May 5, 2024Changelog:Download this version
- Handicap now weakens the AI in game mode GG, AOD, TD and TM
- Engineers can now stack with other engineers. The maps below have therefore been repaired
Tiberium Blood Arena
Tiberium Razor
Tiberium Blood
Super delux Arena
Future War Arena - Green Four map has been updated to v3.1: added Ioncannon, EMP, fixed AI not always following the path and the money script has been updated.
- Two Lanes TD map desynchronisation has been solved
- Added latest Patch for Arcade FFA maps R21j
- Added customized R21 patch for GG, AOD, TD and TM maps (Original game handicap & Enigeers)
Special thanks to masterleaf for helping fix the engineer.










































































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